hhornet323
New member
I have made some cool maps on Foundry in Forge. (See Below.) My friends and I love making and playing maps.(Mainly infection.) The only problem with having sixteen people playing maps every night is that we are running out of ideas. Please give me any idea you have, whether you've made it or not, I don't care. The maps don't have to be on Foundry. And please, don't tell me to do obstacle courses or mazes, I've made them. Thanks to anyone who posts.
P.S. My Gamertag is xY RUIN Yx. Just like that with caps and all. Send me a message with a map that you have that can't be remade.
~~~My Maps~~~
1) The First map I made was a bumper car map on Foundry. Made with floating bridges, you and a max of eight people drive Mongeese around trying to knock others off. If you fall race to the Warthog and launch it of the man cannon jumps back up. After 90 seconds, a rocket launcher spawns in the middle of the bridges. Made for Slayer, 5 rounds, most kills after that wins
2) Next is a refined version of bumper cars. On Avalanche, if your looking towards the bases, on the left is a cliff that leaves open space to fall in. Make floating bridges here and the last person alive wins.
3) Made during #2 is my version of Rooster Teeth's "Grif Cannon". They had 3 man cannons, I have a lot. Way out near where the bumper cars would be on #2, are two floating boxes. Your friend's turn into an editor in Forge to get there. And you launch anything you want at them. The last person alive on the boxes is the next launcher.
4) This was made out of shear boredom. I made a floating fence box in Foundry, filled it with fusion coils, respawn points everywhere, put another fence box on top of that gave the combatants gravity hammers, and let them do the rest of the work. Made for two players in Slayer, but good with more.
5) Ahhhh... the Hammer Train. Originally made on Last Resort, floating receiving teleporters with no sending nodes hold up open crates or boxes.(If you make this map, don't float the boxes, you'll hear why.) The Hammer Train is filled with assorted equipment and weapons for the humans. The zombies spawn out of the Train's sight, with multiple ways to get there.(To prevent humans from camping the only way out for the zombies.) The zombies have no shields and infinite ammo gravity hammers. They must repeatedly smash the boxes so they tip and spill out the humans.(Hence the boxes being held on teleporters.)
6) Can I get another "Ahhhh"? The Lost Chamber. A huge maze with two hidden rooms is filled with the humans. A single zombie,(Or "Fat Kid" as my friends and I have come to call him) hunts them. The zombie is "fat" because he has lowest speed and highest gravity possible and he has infinite gravity hammer and highest over shields, highest shield recharge rate, and 100% shield vamprism. Basically he can't be killed, except by assassination, which is also impossible because of his radar and the humans' lack of radar. No respawns alowed.
7) Next up is a foundry map called "Ruin's Mom" (My Friend's made this without me so... yeah. And the game variant is "Fat Kid", so it looks like "Fat Kid on Ruin's Mom") Anyway, there's a huge column of boxes for humans to run up, away from the fat kid. There's tons of weapons so the zombies have a rough time.
8) "Purple Monster on Pink Base" it sounds gay doesn't it? Well the Purple Monsters are purple fat kids with energy swords. They must get into the balcony-like Pink Base, which has the humans, who have infinite Needlers. Shoot the monsters to keep them down.
9) The Torture Chamber. Boxes stacked all around you, there is no way out, there is a fat kid one the other side and random scenery is falling from the sky. You can scream, but no one will answer you.
10) My last map. The prison. Two months of agonizing work finally paid off. I made the first version, which was tested without me and my cunning friend devised ways to break out. You start in a small cell. The guard will usually order all prisoners into the back cell, it's harder to run for it. The guard is a fat kid, with a sniper rifle and a shotgun, don't mess with him. There are multiple ways out though. Ask to change cells say "Guard? Can I please change cells? This big gay b!tch is getting horny." If he alows you to, go down three cells and take a right. Crouch and goto the back left corner. A turret will spawn there and when the guard is not looking, you can use. But beware, he can do the same thing, so break off the turret and drop it. If you must remain in the back cell, ask if you can go to the bathroom. He should say no or escort you down the hall to the left. grab the Spartan Laser in the first toilet, the flare in the next and then the sword. Throw the flare on the way out. Run up the stairs and past the other cells and out the teleporter. If you're still stuck try to go to a meal. the dining room is near the spare cells upstairs. In the
P.S. My Gamertag is xY RUIN Yx. Just like that with caps and all. Send me a message with a map that you have that can't be remade.
~~~My Maps~~~
1) The First map I made was a bumper car map on Foundry. Made with floating bridges, you and a max of eight people drive Mongeese around trying to knock others off. If you fall race to the Warthog and launch it of the man cannon jumps back up. After 90 seconds, a rocket launcher spawns in the middle of the bridges. Made for Slayer, 5 rounds, most kills after that wins
2) Next is a refined version of bumper cars. On Avalanche, if your looking towards the bases, on the left is a cliff that leaves open space to fall in. Make floating bridges here and the last person alive wins.
3) Made during #2 is my version of Rooster Teeth's "Grif Cannon". They had 3 man cannons, I have a lot. Way out near where the bumper cars would be on #2, are two floating boxes. Your friend's turn into an editor in Forge to get there. And you launch anything you want at them. The last person alive on the boxes is the next launcher.
4) This was made out of shear boredom. I made a floating fence box in Foundry, filled it with fusion coils, respawn points everywhere, put another fence box on top of that gave the combatants gravity hammers, and let them do the rest of the work. Made for two players in Slayer, but good with more.
5) Ahhhh... the Hammer Train. Originally made on Last Resort, floating receiving teleporters with no sending nodes hold up open crates or boxes.(If you make this map, don't float the boxes, you'll hear why.) The Hammer Train is filled with assorted equipment and weapons for the humans. The zombies spawn out of the Train's sight, with multiple ways to get there.(To prevent humans from camping the only way out for the zombies.) The zombies have no shields and infinite ammo gravity hammers. They must repeatedly smash the boxes so they tip and spill out the humans.(Hence the boxes being held on teleporters.)
6) Can I get another "Ahhhh"? The Lost Chamber. A huge maze with two hidden rooms is filled with the humans. A single zombie,(Or "Fat Kid" as my friends and I have come to call him) hunts them. The zombie is "fat" because he has lowest speed and highest gravity possible and he has infinite gravity hammer and highest over shields, highest shield recharge rate, and 100% shield vamprism. Basically he can't be killed, except by assassination, which is also impossible because of his radar and the humans' lack of radar. No respawns alowed.
7) Next up is a foundry map called "Ruin's Mom" (My Friend's made this without me so... yeah. And the game variant is "Fat Kid", so it looks like "Fat Kid on Ruin's Mom") Anyway, there's a huge column of boxes for humans to run up, away from the fat kid. There's tons of weapons so the zombies have a rough time.
8) "Purple Monster on Pink Base" it sounds gay doesn't it? Well the Purple Monsters are purple fat kids with energy swords. They must get into the balcony-like Pink Base, which has the humans, who have infinite Needlers. Shoot the monsters to keep them down.
9) The Torture Chamber. Boxes stacked all around you, there is no way out, there is a fat kid one the other side and random scenery is falling from the sky. You can scream, but no one will answer you.
10) My last map. The prison. Two months of agonizing work finally paid off. I made the first version, which was tested without me and my cunning friend devised ways to break out. You start in a small cell. The guard will usually order all prisoners into the back cell, it's harder to run for it. The guard is a fat kid, with a sniper rifle and a shotgun, don't mess with him. There are multiple ways out though. Ask to change cells say "Guard? Can I please change cells? This big gay b!tch is getting horny." If he alows you to, go down three cells and take a right. Crouch and goto the back left corner. A turret will spawn there and when the guard is not looking, you can use. But beware, he can do the same thing, so break off the turret and drop it. If you must remain in the back cell, ask if you can go to the bathroom. He should say no or escort you down the hall to the left. grab the Spartan Laser in the first toilet, the flare in the next and then the sword. Throw the flare on the way out. Run up the stairs and past the other cells and out the teleporter. If you're still stuck try to go to a meal. the dining room is near the spare cells upstairs. In the